Digital Product Creation in the Real World 2024 | LA

September 11th 2024 / Los Angeles, CA

Digital Product Creation in the Real World 2024

Address:
This Space is located in the heart of Downtown Los Angeles Arts District.

STUDIO 1
801 Mateo St,
Los Angeles, CA 90021

Meet the Consultants

Lorraine Reynolds

Global Consultant

Lorraine Reynolds joined Alvanon in 2022. Her career in garment fit, design, and construction for apparel manufacturing, film and theatre spans over 25 years. She has guided numerous technical design teams through challenging transitions and real-world obstacles, fostering growth and development. She has worked with brands of all sizes, from start-ups to the large mass retailers. Her industry experience is incredibly diverse: from fitting olympic athletes to flight attendants, from down parkas to intimate apparel. Known for pushing boundaries and her out-of-the-box thinking, Lorraine consistently introduces sustainability, innovation, and fresh perspectives into the apparel product development process.

Elizabeth Maginot

Technical Consultant, Blocks & Grading, Alvanon

Elizabeth “Liz” Maginot brings over a decade of experience in Product Development to her role at Alvanon. She combines her in-depth knowledge of 3D software with hands-on industry experience to deliver tailored solutions in fit, sizing, and standardization for clients worldwide. Liz’s expertise in Digital Product Creation, Technical Design, Pattern Making, Fitting, and Grading allows her to connect with clients on a practical level, addressing their unique needs with customized solutions. Her creativity, tact, and passion for helping others drive her success in integrating 3D tools into product development processes.

Sep 11 (Day 1) and Sep 12 (Day 2) | AGENDA

Digital Product Creation in the Real World 2024

In our industry today, expectations for 3D are very high, with many organizations having aggressive Digital Product Creation (DPC) goals. The challenges of fit approval in 3D are often overlooked and under-appreciated. How do you leverage this for better business in 2024?

Join Alvanon’s team of 3D and DPC experts to start the new year by growing your skills. This new workshop series is intended to provide a candid overview of the common topics and challenges in DPC and how to work effectively in 3D. The sessions are designed to be interactive, highlighting best practices and solving problems in collaboration with industry peers.

1:30 pm
September 11th 2024

SESSION ONE

Engendering trust in apparel development and getting to fit approval has always been necessary for success on many levels. Adopting new tools, like Digital Product Creation creates efficiencies but not without its challenges. Transitioning into 3D requires a new mindset for the same end game: physical garment production, which is still the measure of success.

Topics Include:

  • Engaging 3D on Your Own Terms; Everyone’s Starting Point Will Be Different
  • Apparel Technology Ecosystem Overview as it relates to Product Development
  • Addressing Common Industry Challenges in DPC
  • Core Size Accuracy – Tools for Success
  • 3D Software Capabilities
  • Fabric Library and Digital Fabric Testing

9:00 am
September 12th 2024

SESSION TWO

As a part of our overall internal DPC process, we work in multiple 3D software programs, enabling us to provide a practical point of view that is unbiased and realistic. We will showcase using 3D tools to better understand how to calibrate your eye for reviewing digital garments.

In this section we will provide insight into establishing standards, aligning teams and integrating Digital Product Creation into your organization.

Topics Include:

  • Core Size Garment Development – Calibrating Your Eye in 3D
  • Integrating 3D into the Product Development Process
  • Alignment and Standardization Best Practices
  • Leveraging Authentic Digital Garments
  • Utilizing 3D visualization to Review Garment Proportion
  • Level-Setting Expectations in 3D

1:30 pm
September 12th 2024

SESSION THREE

At Alvanon we have the unique privilege of working with clients around the world, utilizing up to eleven different versions of 3D Software. Our clients range from early adopter super users to those just starting their 3D Journey. Session 3 is meant to provide practical guidance for successful 3D implementation and adoption, as well as an exploration into what might be on the horizon for Digital Product Creation.

Topics Include:

  • Utilizing Virtual Size Sets For Better Decision making
  • 3D Grade Review
  • Virtual Quality Standards Manual
  • 3D Tools and Best Practices
  • What’s Next? Navigating Successful Organizational Adoption of 3D
  • Practical Considerations (Calendar Implications-Sample Turn Time, Process, ROI Realities, Cost, Sustainability, and Infrastructure/Support)

September 11th 2024 / Los Angeles, CA

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